Hobby service with heart
We're here for you. Personal, honest and reliable.
Add to your loot
Contents:
“Warhammer Age of Sigmar: Battletome: Sons of Behemat” is an English-language rulebook for Warhammer Age of Sigmar and the essential companion for anyone who wants to collect, paint, or play with an army of the Sons of Behemat. This edition is the bound (hardcover) version.
The book contains lore, illustrations, miniature photography, and rules for your skyscraper-sized horde. You will learn more about the tribes of Gargantans in the Mortal Realms and their activities in Ghur before you trample your enemies into dust with new rules.
In addition to faction rules, you will find new combat traits, a new spearhead, and new Path of Glory content. This allows you to further develop your colossal champions, grow their legends, and lead them to new heights of notoriety.
Numerous images, lore pages, and miniature galleries also provide inspiration for your own army concepts, painting projects, and narrative campaigns centered around the giant warriors of Behemat.
Note:
This item is the English-language hardcover edition of the rulebook.
What is Warhammer Age of Sigmar:
Warhammer Age of Sigmar is a tabletop strategy game by Games Workshop set in the Mortal Realms. The setting combines classic fantasy elements such as dragons, Orruks, trolls, noble knights, undead armies, sinister sorcerers, and powerful monsters with divine wars, ancient realms, devastating magic, and cosmic powers.
Players collect and paint miniatures, assemble them into armies, and lead them against each other in tactical battles on the tabletop. Each faction has its own units, abilities, playstyles, and lore, making every army feel different.
Warhammer Age of Sigmar can be played in single battles, narrative campaigns, or tournament formats. Rulebooks, warbooks, expansions, and other game aids add new options, scenarios, and tactical challenges to the game.
Background:
The Sons of Behemat are the giant offspring of the mighty world-titan Behemat. They move through the Mortal Realms like living natural disasters, toppling walls, trampling regiments, and reducing even fortified cities to brittle rubble. Where their footsteps shake the ground, lesser races must realize that size is a power all its own.
In Ghur, the Realm of Beasts, the Gargantans find a world that matches their raw power. There, their tribes roam through wild lands, follow the strongest leaders, and measure their glory by what they can overthrow, shatter, or devour. For them, battles are not finely tuned maneuvers, but titanic tests of strength, where every blow and every stomp can wipe out entire ranks.
At the head of such hordes stand colossal champions whose names are spread further with every destroyed bastion and trampled army. They do not fight for lofty ideals or courtly honor, but for plunder, glory, hunger, and the simple proof that no one strikes bigger, louder, or harder than the Sons of Behemat.
Contents:
“Warhammer Age of Sigmar: Battletome: Sons of Behemat” is an English-language rulebook for Warhammer Age of Sigmar and the essential companion for anyone who wants to collect, paint, or play with an army of the Sons of Behemat. This edition is the bound (hardcover) version.
The book contains lore, illustrations, miniature photography, and rules for your skyscraper-sized horde. You will learn more about the tribes of Gargantans in the Mortal Realms and their activities in Ghur before you trample your enemies into dust with new rules.
In addition to faction rules, you will find new combat traits, a new spearhead, and new Path of Glory content. This allows you to further develop your colossal champions, grow their legends, and lead them to new heights of notoriety.
Numerous images, lore pages, and miniature galleries also provide inspiration for your own army concepts, painting projects, and narrative campaigns centered around the giant warriors of Behemat.
Note:
This item is the English-language hardcover edition of the rulebook.
What is Warhammer Age of Sigmar:
Warhammer Age of Sigmar is a tabletop strategy game by Games Workshop set in the Mortal Realms. The setting combines classic fantasy elements such as dragons, Orruks, trolls, noble knights, undead armies, sinister sorcerers, and powerful monsters with divine wars, ancient realms, devastating magic, and cosmic powers.
Players collect and paint miniatures, assemble them into armies, and lead them against each other in tactical battles on the tabletop. Each faction has its own units, abilities, playstyles, and lore, making every army feel different.
Warhammer Age of Sigmar can be played in single battles, narrative campaigns, or tournament formats. Rulebooks, warbooks, expansions, and other game aids add new options, scenarios, and tactical challenges to the game.
Background:
The Sons of Behemat are the giant offspring of the mighty world-titan Behemat. They move through the Mortal Realms like living natural disasters, toppling walls, trampling regiments, and reducing even fortified cities to brittle rubble. Where their footsteps shake the ground, lesser races must realize that size is a power all its own.
In Ghur, the Realm of Beasts, the Gargantans find a world that matches their raw power. There, their tribes roam through wild lands, follow the strongest leaders, and measure their glory by what they can overthrow, shatter, or devour. For them, battles are not finely tuned maneuvers, but titanic tests of strength, where every blow and every stomp can wipe out entire ranks.
At the head of such hordes stand colossal champions whose names are spread further with every destroyed bastion and trampled army. They do not fight for lofty ideals or courtly honor, but for plunder, glory, hunger, and the simple proof that no one strikes bigger, louder, or harder than the Sons of Behemat.