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Contents:
The "Faction Starter Bundle: Da Gobbo Randale" brings the Gloomspite Gitz to the battlefield as a wonderfully chaotic mix of moon madness, Squig mayhem, Fletcha-scrounging, and Troggoth roars. Skragrott the Loonking sets the tone for the whole pack and directs the mischief under the Bad Moon, while Droggz Sonnenschnappa leads the hunt as a Gitmob boss and mercilessly flushes out prey. Troggoth King Trugg stomps through the front as a walking nightmare, ensuring that everything that is still standing very quickly is no longer standing.
The first charge is delivered by Squigs with their Squig-drivers, who beat the biting frenzy into the right direction, while Squighoppas crash through the ranks in wild leaps. A Chain Squig whirls through bottlenecks and gaps as an unpredictable wrecking ball and tears apart any formation that stands too close together. On the heavy side, Rockgut Troggoths push forward and crack armor and shields, accompanied by a Dankhold Troggoth that continues to lumber on even where others would have long since fallen. The Gitmob hunters provide speed and flanking pressure: Pack Fletcha sniff out weaknesses, and Fangfletcha riders charge in, snatch up targets, and disappear back into the chaos before the enemy can react.
Who is the bundle suitable for?:
This bundle is aimed at both aspiring and experienced commanders looking for a thematically rich Gloomspite Gitz army that is ready to use immediately and can be effortlessly expanded with more Grots, Squigs, and Troggoths. The included units combine unpredictable close combat power, sturdy breakers, and fast hunting parties – ideal for overrunning targets, tearing open flanks, and drawing the enemy into pure Gobbo chaos.
The bundle contains:
- 1x Skragrott the Loonking
- 1x Troggoth King Trugg
- 1x Droggz Sonnenschnappa
- 10x Squigs with 2x Squig-drivers
- 10x Squighoppas (alternatively buildable as Boingrot Hoppers)
- 1x Chain Squig (alternatively buildable as a Warlord on a Chain Squig)
- 3x Rockgut Troggoths
- 1x Dankhold Troggoth (alternatively buildable as a Dankhold Troggoth Boss)
- 3x Pack Fletcha
- 5x Fangfletcha Riders
You can find more detailed information about the individual products on the linked individual pages.
Note: The quantity refers to the number of miniatures.
The included miniatures are made of plastic, are unpainted, and must be assembled. Matching bases are included.
Background:
The Gloomspite Gitz are a hodgepodge of Grots, Squigs, Spider cults, Wolf riders, and Troggoths, united by the Bad Moon (or the Glareface Frazzlegit) and the shared urge to ruin everyone else's day. Their society is characterized by superstition, mushroom brew, and constant quarreling. When the Bad Moon hangs over the Imperium, the Grots become braver, bolder, and more dangerous, and even otherwise quarreling hordes set off in a single, cackling swarm.
Their warfare is just as relentless as it is effective. They flood the battlefield with masses, send biting beasts into the gaps, and push stubborn Troggoths where the enemy wants to hold firm. Everything seems aimless until you realize that with the Gitz, it's not about elegant strategy, but about overwhelming: The enemy is meant to stumble, turn, make wrong decisions, and then be caught by something vicious, heavy, or very nasty.
Contents:
The "Faction Starter Bundle: Da Gobbo Randale" brings the Gloomspite Gitz to the battlefield as a wonderfully chaotic mix of moon madness, Squig mayhem, Fletcha-scrounging, and Troggoth roars. Skragrott the Loonking sets the tone for the whole pack and directs the mischief under the Bad Moon, while Droggz Sonnenschnappa leads the hunt as a Gitmob boss and mercilessly flushes out prey. Troggoth King Trugg stomps through the front as a walking nightmare, ensuring that everything that is still standing very quickly is no longer standing.
The first charge is delivered by Squigs with their Squig-drivers, who beat the biting frenzy into the right direction, while Squighoppas crash through the ranks in wild leaps. A Chain Squig whirls through bottlenecks and gaps as an unpredictable wrecking ball and tears apart any formation that stands too close together. On the heavy side, Rockgut Troggoths push forward and crack armor and shields, accompanied by a Dankhold Troggoth that continues to lumber on even where others would have long since fallen. The Gitmob hunters provide speed and flanking pressure: Pack Fletcha sniff out weaknesses, and Fangfletcha riders charge in, snatch up targets, and disappear back into the chaos before the enemy can react.
Who is the bundle suitable for?:
This bundle is aimed at both aspiring and experienced commanders looking for a thematically rich Gloomspite Gitz army that is ready to use immediately and can be effortlessly expanded with more Grots, Squigs, and Troggoths. The included units combine unpredictable close combat power, sturdy breakers, and fast hunting parties – ideal for overrunning targets, tearing open flanks, and drawing the enemy into pure Gobbo chaos.
The bundle contains:
- 1x Skragrott the Loonking
- 1x Troggoth King Trugg
- 1x Droggz Sonnenschnappa
- 10x Squigs with 2x Squig-drivers
- 10x Squighoppas (alternatively buildable as Boingrot Hoppers)
- 1x Chain Squig (alternatively buildable as a Warlord on a Chain Squig)
- 3x Rockgut Troggoths
- 1x Dankhold Troggoth (alternatively buildable as a Dankhold Troggoth Boss)
- 3x Pack Fletcha
- 5x Fangfletcha Riders
You can find more detailed information about the individual products on the linked individual pages.
Note: The quantity refers to the number of miniatures.
The included miniatures are made of plastic, are unpainted, and must be assembled. Matching bases are included.
Background:
The Gloomspite Gitz are a hodgepodge of Grots, Squigs, Spider cults, Wolf riders, and Troggoths, united by the Bad Moon (or the Glareface Frazzlegit) and the shared urge to ruin everyone else's day. Their society is characterized by superstition, mushroom brew, and constant quarreling. When the Bad Moon hangs over the Imperium, the Grots become braver, bolder, and more dangerous, and even otherwise quarreling hordes set off in a single, cackling swarm.
Their warfare is just as relentless as it is effective. They flood the battlefield with masses, send biting beasts into the gaps, and push stubborn Troggoths where the enemy wants to hold firm. Everything seems aimless until you realize that with the Gitz, it's not about elegant strategy, but about overwhelming: The enemy is meant to stumble, turn, make wrong decisions, and then be caught by something vicious, heavy, or very nasty.